More Accurate Viewport Previews – Improved accuracy in the Rhino viewport with enhanced reflections, refractions, bump maps and more.Īutomated Rendering with V-Ray Batch – With access to V-Ray Swarm, it’s now easier to render snapshots and variations of a project, as well as views from multiple Rhino files. This type of denoising is perfect for interactively fine-tuning the look of a scene.Įnhanced GPU Rendering – Designers can now access the full power of GPU rendering in V-Ray, adding support for bucket rendering, volumetric effects such as smoke and fog, and compatibility with VRscans, Chaos Group’s library of physically accurate, scanned materials. No-input denoising is also available through the new NVIDIA AI denoiser, which eliminates image noise almost instantly, giving an immediate sense of lighting. V-Ray Scene Intelligence has also improved the V-Ray camera, which can now set exposure and white balance automatically, allowing for picture-perfect renders every time. This is especially helpful for interiors, where it removes the need to add separate light portals at windows and openings. ![]() For instance, the new Adaptive Dome Light (ADL) now offers more accurate, image-based environment lighting that’s up to 7x faster. V-Ray Scene Intelligence, introduced in V-Ray Next, automatically analyzes a 3D scene at the start of a render to optimize some of the most common decisions a designer will make. ![]() ![]() Improvements to GPU rendering offer another 200 percent, further extended through V-Ray Scene Intelligence, which can show specific improvements up to 7x. Thanks to the optimized materials and overall performance gains in V-Ray Next, rendering speeds are now up to 50 percent faster than before. V-Ray Next is faster everywhere you look.
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